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SLSA Bibliography

Bibliographies: 2001 | 2002 | 2003 | 2004 | 2011

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Showing below keyword matches in entire database for "visual arts—interactive":

Daubner, Ernestine. “Manipulating Genetic Identities: The Creation of Chimeras, Cyborgs and (Cyber-)golems.” Parachute 105 (Jan.-March 2002): 84-91.
Computers & Digital Technology
Keywords: Bible | Biological Sciences | biotechnology | computers and digital technology | Eduardo Kac | Eve | genetics | golem | Kabbalah | Lilith | mutation | rhetoric of science | social sciences | Sonya Rapoport | theory | transgenics | visual arts—20th C | visual arts—interactive
Moroni, Artemis, Fernando Von Zuben, and Jonatas Manzolli. “ArTbitration: Human-machine Interaction in Artistic Domains.” Leonardo 35.2 (2002): 185-8.
Computers & Digital Technology
Keywords: aesthetics | algorithms | Biological Sciences | computers and digital technology | genetics | music | visual arts—20th-21st C | visual arts—interactive
Rowland, Duncan, and Frank Biocca. “Evolutionary Cooperative Design Methodology: The Genetic Sculpture Park.” Leonardo 35:2 (2000): 193-6. [2002]
Theory
Keywords: Biological Sciences | computers & digital sciences | genetics | sculpture | technology | theory | visual arts—20th-21st C | Visual arts—electronic | visual arts—interactive
Sommerer, Christa, and Laurent Mignonneau. “Modeling the Emergence of Complexity: Complex Systems, the Origin of Life and Interactive On-line Art.” Leonardo 35:2 (2002): 161-9.
Computers & Digital Technology
Keywords: Christa Sommerer | computers and digital technology | evolution | internet | Laurent Mignonneau | rhetoric of science | theory | visual arts—20th C | Visual arts—electronic | visual arts—interactive
Weil, Benjamin. “Art in Digital Times: From Technology to Instrument.” Leonardo 35:5 (2002): 523-37.
Computers & Digital Technology
Keywords: Alex Galloway | Anthony Discenza | computers and digital technology | Eric Henry | Syd Garon | technology | theory | Visual arts—electronic | visual arts—interactive