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SLSA Bibliography

Bibliographies: 2001 | 2002 | 2003 | 2004 | 2011

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Showing below keyword matches in entire database for "Visual arts—electronic":

Baler, Pablo. “The Doors of Expression: The Work of Art in the Age of Quantum.” Sculpture 21.4 (May 2002): 44-51.
Computers & Digital Technology
Keywords: aesthetics | computers and digital technology | technology | theory | virtual reality | visual arts—20th-21st C | Visual arts—electronic
Berwick, Carly. “Screen Savers.” ARTnews 101.8 (Sept. 2002): 124-125.
Computers & Digital Technology
Keywords: computers and digital technology | conservation | internet | museums | technology | visual arts—20th C | Visual arts—electronic
Cohen, Harold. “A Self-defining Game for One Player: On the Nature of Creativity and the Possibility of Creative Computer Programs.” Leonardo 35.1 (2002): 59-64.
Computers & Digital Technology
Keywords: computers and digital technology | creativity | memory | technology | visual arts—20th C | Visual arts—electronic
Edmonds, Ernest. “Structure in Art Practice: Technology as an Agent for Concept.” Leonardo 35:1 (2002): 65-71.
Theory
Keywords: Ernest Edmonds | exhibits | hypermedia | internet | Maddy Aldis | music | rhetoric of science | technology | theory | video | visual arts—20th-21st C | Visual arts—electronic
Ippolito, Jon. “Ten Myths of Internet Art.” Leonardo 35.5 (2002): 485-98.
Computers & Digital Technology
Keywords: Char Davies | computers and digital technology | David S. Touretzky | internet | JODI | John Cage | John F. Simon | Josh On | Mark Napier | Nam June Paik | technology | visual arts—20th-21st C | Visual arts—electronic
Johnson, Colin G., and Juan Jesus Romero Cardalda. “Genetic Algorithms in Visual Art and Music.” Leonardo 35.2 (2002): 175-196.
Computers & Digital Technology
Keywords: Artemis Moroni | computers and digital technology | creativity | Duncan Rowland | evolution | Fernando Von Zuben | Frank Biocca | hypermedia | Jônatas Manzolli | physical & mathematical sciences | Tatsuo Unemi | technology | theory | visual arts—20th-21st C | Visual arts—electronic
Kemp, Wolfgang. “Gastkolumne: Die Kunstgeschichte, Eine Verlässliche Partnerin der Wissensgesellschaft.” Rebecca Wright von Tucher (trans.). Journal für Kunstgeschichte 6.4 (2002): 291-296.
Computers & Digital Technology
Keywords: computers and digital technology | sculpture | technology | visual arts—20th-21st C | Visual arts—electronic | visual arts—history
Lucie-Smith, Edward. “Androgyny, Computers and Freud.” Art Review 53 (Dec. 2001-Jan. 2002): 84-5.
Computers & Digital Technology
Keywords: androgyny | computers and digital technology | dreams | exhibitions | Georgii Gurianov | museums | Olga Tobreluts | sculpture | Sigmund Freud | Timur Novikov | visual arts—20th C | Visual arts—electronic
Lütticken, Sven. “Haunted Space.” Afterimage 30.2 (Sept.-Oct. 2002): 6-8, 12.
Computers & Digital Technology
Keywords: architecture | computer games | computers and digital technology | Dirk Paesmans | Joan Heemskerk | Jodi Dirk | photography | Psychological & Cognitive Sciences | psychotherapy | Sigmund Freud | stereoscopy | technology | Thomas Ruff | visual arts—21st C | Visual arts—electronic
Rowland, Duncan, and Frank Biocca. “Evolutionary Cooperative Design Methodology: The Genetic Sculpture Park.” Leonardo 35:2 (2000): 193-6. [2002]
Theory
Keywords: Biological Sciences | computers & digital sciences | genetics | sculpture | technology | theory | visual arts—20th-21st C | Visual arts—electronic | visual arts—interactive
Sommerer, Christa, and Laurent Mignonneau. “Modeling the Emergence of Complexity: Complex Systems, the Origin of Life and Interactive On-line Art.” Leonardo 35:2 (2002): 161-9.
Computers & Digital Technology
Keywords: Christa Sommerer | computers and digital technology | evolution | internet | Laurent Mignonneau | rhetoric of science | theory | visual arts—20th C | Visual arts—electronic | visual arts—interactive
Weil, Benjamin. “Art in Digital Times: From Technology to Instrument.” Leonardo 35:5 (2002): 523-37.
Computers & Digital Technology
Keywords: Alex Galloway | Anthony Discenza | computers and digital technology | Eric Henry | Syd Garon | technology | theory | Visual arts—electronic | visual arts—interactive