Bibliography

Bibliographies: 2001 | 2002 | 2003 | 2004 | 2011

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Showing keyword matches in entire database for "hypertext":

Fornäs, Johan, Kajsa Klein, Martina Ladendorf, Jenny Sundén, and Malin Sveningsson. “Into Digital Borderlands.” In Fornäs (Collections): pp. 1-47. [2002]
Computers & Digital Technology
Keywords: computers and digital technology | gender studies | hypertext | internet | J.D. Bolter | literature—20th C | MUDs | social sciences | theory | virtual reality | visual arts—20th C
  
Fort, Lilian. “El hipertexto y la vigencia de las utopias sociales.” In Medina ( Collections ) , pp. 176-188. [2001]
Computers & Digital Technology
Keywords: computers and digital technology | cybernetics | hypertext | Immanuel Kant | Karl Marx | utopia
  
Gaylard, Gerald. Postmodern Archaic: The Return of the Real in Digital Virtuality. Postmodern Culture 15.1, (September 2004): n.p.
Computers & Digital Technology
Keywords: aesthetic | Computers & Digital Technology | cultural studies | hypertext | naturalism | postcolonialism | postmodernism | realism | social sciences | virtual reality
  
Groden, Michael. “Introduction to ‘James Joyce's Ulysses in Hypermedia.” J Mod Lit 24 (2001): 359-362.
Computers & Digital Technology
Keywords: computers and digital technology | hypertext | James Joyce | literature--20th C
  
Hayles, N. Katherine. "Translating Media: Why We Should Rethink Textuality." Yale Journal of Criticism 16.1 (Spring 2003): 263-290.
Literature, Science & the Arts
Keywords: computers and digital technology | criticism | data processing | hypertext | textuality | theory
  
Hayles, N. Katherine. Writing Machines. Cambridge, MA: MIT Press, 2002.
Computers & Digital Technology
Keywords: computers and digital technology | data processing | digitalization | gender studies | hypertext | literature—20th C | Mark Z. Danielewski | media | metaphors | semiotics | social sciences | Talan Memmott | theory | Tom Phillips | visual arts--electronic
  
Keefe, Daniel F., Daniel A. Feliz, Tomer Moscovich, David H. Laidlaw, Joseph J. LaViola, Jr. “Cave Painting: A Fully Immersive 3D Artistic Medium and Interactive Experience.” In Proceedings: 2001 ACM Symposium on Interactive 3D Graphics , 85-93. New York : ACM Press, 2001.
Computers & Digital Technology
Keywords: computers and digital technology | hypertext | visual arts—computer art
  
Keitel, Evelyne. “Erzählen in den Zeiten des Internet: Literarische Hypertexte und multimediale Spielewelten.” In Helbig ( Collections ), pp. 253-267. [2001]
Computers & Digital Technology
Keywords: computers and digital technology | hypertext | internet | literature—general
  
Ladendorf, Martina. “Cyberzines: Irony and Parody as Strategies in a Feminist Sphere.” In Fornäs (Collections): pp. 112-145. [2002]
Computers & Digital Technology
Keywords: computers and digital technology | gender studies | hypertext | internet | irony | literature—20th C | N. Frazer | parody | social sciences
  
Sorokina, Tatiana. “El papel de la tecnología hipertextual en la actualidad.” In Las miradas de la crítica: Los discursos de la cultura hoy, Rosaura Hernández Monroy, Manuel F, Medina, and Javier Durán, eds., 345-357. Azcapotzalco, Mexico: Universidad Autónoma Metropolitana, 2001.
Computers & Digital Technology
Keywords: computers and digital technology | hypertext | literature—general
  
Sorokina, Tatiana. “Transformaciones en los conceptos de interprete y autor en las condiciones del registro electrónico hipertextual.” In Medina , pp. 166-175. [2001]
Computers & Digital Technology
Keywords: computers and digital technology | hypertext | literature--general
  
Strasma, Kip. “Emerging Pedagogy: Teaching Digital Hypertexts in Social Contexts .” CoC [note; Computers and Composition: An International Journal for Teachers of Writing] 18 (2001): 257-274.
Computers & Digital Technology
Keywords: computers and digital technology | hypertext | narrative | pedagogy | social sciences
  
Thacker, Eugene. "What Is Biomedia?" Configurations 11.1 (2003): 47-79.
Literature, Science & the Arts
Keywords: avatars | Biological Sciences | biomedia | body | code | computers and digital technology | cyberbodies | cyborgs | genetics | hypertext | media | media | medicine | technology | theory | virtual reality
  
Wulffen, Thomas, ed. “Der gerissene Faden: Nichtlineare Techniken in der zeitgenössichen Kunst von der Wunderkammer zum Hypertext.” Kunstforum International , no. 155 (June-July 2001): 46-119.
Physical & Mathematical Sciences
Keywords: chaos theory | hypertext | multi-media | music | non-linearity | physical and mathematical sciences | physics | visual arts--20th C