Bibliography

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Showing keyword matches in entire database for "Computers & Digital Technology":

Baggott, Jim E. Beyond Measure: Modern Physics, Philosophy, and the Meaning of Quantum Theory. New York: Oxford University Press, 2004.
Physical & Mathematical Sciences
Keywords: Computers & Digital Technology | cosmology | cryptography | physical & mathematical sciences | quantum physics | teleportation | theory
  
Benford, Gregory, and Elisabeth Malartre. “A Cyborged World.” Fantasy Science Fiction 102:2 (Feb. 2002): 113-123.
Popular Sciences
Keywords: Biological Sciences | body | cartoons | Computers & Digital Technology | cyborgs | film | neurology | popular sciences | science fiction
  
Brey, Philip. “Hubert Dreyfus: Humans versus Computers.” In Achterhuis (Collections), pp. 37-63. [2001]
Science & Technology Studies
Keywords: Computers & Digital Technology | Hubert Dreyfus | mind | science and technology studies
  
Brown, Nik, and Andrew Webster. New Medical Technologies and Society: Reordering Life. Cambridge, UK & Malden, MA: Polity, 2004.
Medicine
Keywords: Biological Sciences | Computers & Digital Technology | culture studies | genetics | informatics | information technology | medicine | molecular biology | science & technology studies | social sciences | technology | theory
  
Burgos, Hugo D. Eeriness in the Air: Modernity's Soundscape. Ph.D. Dissertation: University Iowa, 2004.
Technology
Keywords: Computers & Digital Technology | culture studies | discourse | eeriness | Leo Theremin | media | Michel Foucault | modernity | music | narrative | perception | phonography | social sciences | sound | soundscape | technology | theory | Walter Benjamin
  
Clark, Stephanie Brown. “Frankenflicks: Medical Monsters in Classic Horror Films.” Cultural Sutures: Medicine and Media. Ed. Lester D. Friedman. Durham, NC: Duke University Press, 2004. 129-148.
Medicine
Keywords: bioethics | Computers & Digital Technology | euthanasia | film | health | horror | Jack Kevorkian | journalism | medicine | social sciences | technology | television
  
Creese, Mary R. S. Ladies in the Laboratory II: West European Women in Science, 1800-1900: A Survey of Their Contributions to Research. Lanham, MD: Scarecrow Press, 2004.
Social Sciences
Keywords: anatomy | anthropology | astronomy | bacteriology | Biological Sciences | botany | Computers & Digital Technology | entomology | environmental sciences | ethnography | exploration discovery & travel | Florence Merriam Bailey | gender studies | geology | literature—19th C | Mary Somerville | mathematics | medicine | native Americans | neurology | ornithology | pathology | physical & mathematical sciences | physics | physiology | Psychology | research | social sciences | taxonomy | technology | theory
  
Crook, Charles, and Paul Light. “Virtual Society and the Cultural Practice of Study.” In Woolgar (Collections): pp. 153-175. [2002]
Social Sciences
Keywords: Computers & Digital Technology | pedagogy | science & technology studies | social sciences | theory | virtual reality
  
DeLancey, Craig, Passionate Engines: What Emotions Reveal about Mind and Artificial Intelligence. Oxford; New York: Oxford University Press, 2002.
Psychological & Cognitive Sciences
Keywords: artificial intelligence | Computers & Digital Technology | emotions | philosophy | psychological and cognitive sciences
  
Elsner, Norbert, and Werner Frick, Werner, eds. Scientia Poetica: Literatur und Naturwissenschaft. Göttingen: Wallstein, 2004.
Computers & Digital Technology
Keywords: Computers & Digital Technology | E.T.A. Hoffmann | literature—19th-20th C | physical & mathematical sciences | puppets | robotics | technology
  
Elsner, Norbert. "Die Erste War Olimpia. Hoffmanns Erzählungen von Puppen und Automaten." Scientia Poetica: Literatur und Naturwissenschaft. Eds. Norbert Elsner, and Werner Frick. Göttingen: Wallstein-Verlag, 2004. 193-225.
Computers & Digital Technology
Keywords: Computers & Digital Technology | E.T.A. Hoffmann | literature—19th C | physical & mathematical sciences | puppets | robotics | technology
  
Ericson, Gwen Rossmiller. Contemporary Cognition: Computers, Consciousness, and Self-Definition in Cognitive Science and Late 20th-Century Fiction. Ph. D. Dissertation: St. Louis University, 2001.
Psychological & Cognitive Sciences
Keywords: Computers & Digital Technology | literature—20th C | mind | psychological and cognitive sciences
  
Ferré, Albert, and Denise Fasanella. Verb Matters: A Survey of Current Formal and Material Possibilities in the Context of the Information Age: Built, Active Substance in the Form of Networks, at All Scales from the Biggest to the Smallest. Barcelona: Actar, 2004.
Technology
Keywords: architecture | building materials | communication | computer aided design | Computers & Digital Technology | technology
  
Forbes, Nancy. Imitation of Life: How Biology is Inspiring Computing. Cambridge, MA: MIT Press, 2004.
Computers & Digital Technology
Keywords: algorithms | artificial intelligence | automata | Biological Sciences | Computers & Digital Technology | evolution | genetics | John von Neumann | metaphor | modeling | nanotechnology | technology
  
Gaylard, Gerald. Postmodern Archaic: The Return of the Real in Digital Virtuality. Postmodern Culture 15.1, (September 2004): n.p.
Computers & Digital Technology
Keywords: aesthetic | Computers & Digital Technology | cultural studies | hypertext | naturalism | postcolonialism | postmodernism | realism | social sciences | virtual reality
  
Gear, Rachel. “All Those Nasty Womanly Things: Women Artists, Technology, and the Monstrous-Feminine.” Women's Studies International Forum 24 (2001): 321-333.
Science & Technology Studies
Keywords: Alexa Wright | Computers & Digital Technology | gender studies | Linda Orlan Dement | science and technology studies
  
Grossman, Wendy . From Anarchy to Power: The Net Comes Of Age . New York; London: New York University Press, 2001.
Science & Technology Studies
Keywords: Computers & Digital Technology | internet | science and technology studies | social sciences | technology
  
Hayot, Eric, and Edward Wesp. Reading Game/Text: EverQuest, Alienation, and Digital Communities. Postmodern Culture 14 (Jan. 2004): n.p.
Computers & Digital Technology
Keywords: Computers & Digital Technology | film | gaming | genres | television | video games
  
Hemlin, Sven, Carl M. Allwood, and Ben R. Martin. Creative Knowledge Environments: The Influences on Creativity in Research and Innovation. Northhampton, MA: Edward Elgar Pub, 2004,
Computers & Digital Technology
Keywords: Computers & Digital Technology | creativity | linguistics | logic | philosophy | Psychological & Cognitive Sciences | theory
  
Humphreys, Paul. Extending Ourselves: Computational Science, Empiricism, and Scientific Method. Cambridge & New York: Oxford University Press, 2004.
Computers & Digital Technology
Keywords: Computers & Digital Technology | empiricism | epistemology | scientific method
  
Inman, James A. Computers and Writing: The Cyborg Era. Mahwah, NJ: Lawrence Erlbaum Associates, 2004.
Computers & Digital Technology
Keywords: community | Computers & Digital Technology | culture studies | cyborg | cyborgs | pedagogy
  
Joseph, Roy. Making Machines in Our Image: The Rhetoric of Artificial Intelligence. Ph.D. Dissertation: Texas A&M University, 2001.
Psychological & Cognitive Sciences
Keywords: artificial intelligence | cognition | Computers & Digital Technology | metaphors | metaphysics | psychological and cognitive sciences | rhetoric of science | technology | theory
  
Kahn, David. The Reader of Gentlemen's Mail: Herbert O. Yardley and the Birth of American Codebreaking. New Haven, CN: Yale University Press, 2004.
Technology
Keywords: codebreaking | Computers & Digital Technology | Herbert O. Yardley | science & technology studies | technology | technology
  
Kirkpatrick, Graeme. Critical Technology: A Social Theory of Personal Computing. Aldershot, UK: Ashgate, 2004.
Computers & Digital Technology
Keywords: Biological Sciences | Computers & Digital Technology | information technology | social sciences | theory
  
Levinson, Paul. Cellphone: The Story of the World's Most Mobile Medium and How It Has Transformed Everything! New York: Palgrave Macmillan, 2004.
Technology
Keywords: cellphones | childhood | Computers & Digital Technology | cyberspace | internet | journalism | libraries | literature—20th C | mobility | science & technology studies | technology
  
Liu, Alan. The Laws of Cool: Knowledge Work and the Culture of Information. Chicago: University Chicago Press, 2004.
Social Sciences
Keywords: Computers & Digital Technology | culture studies | internet | knowledge | literature—20th-21st C | pedagoty | Psychological & Cognitive Sciences | social sciences | visual art—20th-21st C
  
Mandelbrot, Benoit B. “The Fractal Universe.” In Pfenninger Collections), pp. 191-212. [2001]
Physical & Mathematical Sciences
Keywords: Computers & Digital Technology | fractals | physical and mathematical sciences | visual arts—2 th C | visual arts—computer art
  
Misa, Thomas J. Leonardo to the Internet: Technology & Culture from the Renaissance to the Present. Baltimore, MD: Johns Hopkins University Press, 2004.
Technology
Keywords: atomic bomb | chemistry | Computers & Digital Technology | culture studies | economics | electricity | futurism | geography | imperialism | internet | Leonardo da Vinci | military | modeling | narrative | physical & mathematical sciences | railroads | social sciences | steamships | technology | telegraphy | visual arts—general | war
  
Moody, Glyn. Digital Code of Life: How Bioinformatics is Revolutionizing Science, Medicine, and Business. Hoboken, NJ: J. Wiley, 2004.
Computers & Digital Technology
Keywords: bioinformatics | Biological Sciences | biotechnology | Computers & Digital Technology | DNA | genomics | medicine | molecular biology | proteomics | science & technology studies
  
Morton, David. Sound Recording: The Life Story of a Technology. Westport, CT: Greenwood Press, 2004.
Technology
Keywords: Computers & Digital Technology | music | recording | sound | technology
  
Oatley, Keith. “ Shakespeare's Invention of Theater as Simulation that Runs on Minds .” Empirical Studies of the Arts 19 (2001): 27-45.
Theory
Keywords: Computers & Digital Technology | theory | William Shakespeare
  
Prentice, Rachel. Bodies of Information: Reinventing Bodies and Practice in Medical Education. Ph.D. Dissertation: Massachusetts Institute Technology, 2004.
Medicine
Keywords: anatomy | anthropology | body | Computers & Digital Technology | culture studies | ethnography | medicine | modeling | pedagogy | rhetoric of science | science & technology studies | social sciences | surgery | technology | virtual reality
  
Rossi, Umberto. “Fourfold Symmetry: The Interplay of Fictional Levels in Five More or Less Prestigious Novels by Philip K. Dick. Extrapolation 43:4 (Winter 2002): 398-420.
Popular Sciences
Keywords: Computers & Digital Technology | narrative | Philip K. Dick | popular sciences | science fiction | simulation
  
Thibault, Sebastien. “Techno: le second dégré de l'aura.” Sociétés 3 (2001): 109-114.
Science & Technology Studies
Keywords: aesthetics | Computers & Digital Technology | science and technology studies | Walter Benjamin
  
Ulman, H. Lewis. “Beyond Nature/Writing: Virtual Landscapes Online, in Print, and in ‘Real Life.'” In Armbruster (Collections), pp. 341-356. [2001]
Popular Sciences
Keywords: Computers & Digital Technology | internet | literature—20th C | popular sciences
  
Wohlforth, Charles P. The Whale and the Supercomputer: On the Northern Front of Climate Change. New York: North Point Press, 2004.
Computers & Digital Technology
Keywords: climate change | Computers & Digital Technology | meteorology | modeling | physical & mathematical sciences
  
Yadegari, Shahrokh. The Radif as a Basis for a Computer Music Model: Union of Philosophy and Poetry through Self-referentiality. Ph.D. Dissertation: University California San Diego, 2004.
Computers & Digital Technology
Keywords: aesthetics | Arnold Schoenberg | chords | Claude Lévi-Strauss | Computers & Digital Technology | discourse | epistemology | Hugo Riemann | Jacques Derrida | Joseph Fétis | metaphysics | metaphysics | music | music | philosophy | play | poetry Psychological & Cognitive Sciences | poststructuralism | Radif | rhetoric of science | sign | structure | theory | tonology
  
Yates, Simon, and Sharyn Errington. “Computer-Based Exhibits: A Must-Have or a Liability?” In Errington (Collections), pp. 111-114. [2001]
Popular Sciences
Keywords: Computers & Digital Technology | museums | popular sciences