Bibliography
Bibliographies: 2001 | 2002 | 2003 | 2004
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Showing section "Computers & Digital Technology":
| Ackers, Suzanne. “Consciousness, Art and Media: Reflections on Mediated Experience.” In Pylkkanen ( Collections ), pp. 179-189. | |
| Keywords: Charlotte Davies | computers and digital technology | John Harrison | literature—20 th C | mind | theory | |
| Benkert, Lysbeth Em. “Using Science to Teach Fiction: Computers in the Literature Classroom.” In De Smith ( Collections ) , pp. 89-97. | |
| Keywords: computers and digital technology | literature—general | pedagogy | |
| Bernhofer, Martin. "Cyberscience - Was macht die Wissenschaft im Internet?.” Gegenworte 7 (2001): 27-31. | |
| Keywords: computers and digital technology | internet | |
| Bexte, Peter. "Somewhere else. Literarisches aus digitalisierten Welten.” Gegenworte 7 (2001): 59-62. | |
| Keywords: computers and digital technology | literature—general | |
| Chandler, Alfred D., Jr . Inventing the Electronic Century: The Epic Story of the Consumer Electronics and Computer Industries . New York : Free Press, 2001. | |
| Keywords: computers and digital technology | internet | Science Studies | |
| Craig, Robert. “Establishing New Boundaries for Special Effects: Robert Zemeckis's Contact and Computer-Generated Imagery.” JPFT 28 (Winter 2001): 158-165. | |
| Keywords: Carl Sagan | computers and digital technology | film/TV | Robert Zemeckis | |
| Del Grosso Destreti, Luigi. “Dal pianoforte al computer. Appunti (con luci e ombre) per una sociologia della tastiere.” Critica Sociologica 137 (February-April 2001): 212-31. | |
| Keywords: computers and digital technology | music | |
| Drucker, Johanna. “Digital Ontologies: The Ideality of Form in/and Code Storage: Or Can Graphesis Challenge Mathesis?” Leonardo 34, (2001): 141-145. | |
| Keywords: | computers and digital technology | |
| Ellrich, Lutz. "Die digitale Elite .” Gegenworte 7 (2001): 76-79. | |
| Keywords: | computers and digital technology | |
| Ericson, Gwen Rossmiller. Contemporary Cognition: Computers, Consciousness, and Self-definition in Cognitive Science and late 20 th Century Fiction. Ph.D. Dissertation: Saint Louis University, 2001. | |
| Keywords: anthropology | computers and digital technology | Don DeLillo | literature--20th C | Neal Stephenson | neuroscience | Poul Anderson | Psychological & Cognitive Sciences | Richard Powers | science fiction | Susan Daitch | |
| Faigley, Lester. “Understanding Popular Digital Literacies: Metaphors for the Internet.” In Trimbur ( Collections ) , pp. 248-263. | |
| Keywords: computers and digital technology | internet | metaphor | |
| Fort, Lilian. “El hipertexto y la vigencia de las utopias sociales.” In Medina ( Collections ) , pp. 176-188. | |
| Keywords: computers and digital technology | cybernetics | hypertext | Immanuel Kant | Karl Marx | utopia | |
| Groden, Michael. “Introduction to ‘James Joyce's Ulysses in Hypermedia.” J Mod Lit 24 (2001): 359-362. | |
| Keywords: computers and digital technology | hypertext | James Joyce | literature--20th C | |
| Grötschel, Martin. "Mein digitaler Traum.” Gegenworte 8 (2001): 10-16. | |
| Keywords: | computers and digital technology | |
| Himanen, Pekka. The Hacker Ethic and the Spirit of the Information Age. London: Secker & Warburg, 2001. | |
| Keywords: computers and digital technology | ethics | information technology | |
| Imhof, Arthur E. "Papiergeschichte reicht nicht mehr aus.” Gegenworte 7 (2001): 49-53. | |
| Keywords: computers and digital technology | Science Studies | |
| Jáuregui, Carlos. “Writing Communities on the Internet: Textual Authority and Territorialization.” In Paz ( Collections ) , pp. 288-300. | |
| Keywords: computers and digital technology | internet | literature—20th C | |
| Johnston, John “Distributed Information: Complexity Theory in the Novels of Neal Stephenson and Linda Nagata.” Science Fiction Studies 28 (July 2001): 223-245. | |
| Keywords: allegory | artificial intelligence | Biological Sciences | Bruce Sterling | chaos | computers and digital technology | Linda Nagata | nanotechnology | Neal Stephenson | rhetoric of science | science fiction | theory | Turing machines | |
| Johnston, John. “From Video to the Web: New Media Yesterday and Tomorrow: An Interview with Barbara London.” Art Papers 25 (Nov.-Dec. 2001): 25-29. | |
| Keywords: computers and digital technology | technology | visual arts--20th century | |
| Keefe, Daniel F., Daniel A. Feliz, Tomer Moscovich, David H. Laidlaw, Joseph J. LaViola, Jr. “Cave Painting: A Fully Immersive 3D Artistic Medium and Interactive Experience.” In Proceedings: 2001 ACM Symposium on Interactive 3D Graphics , 85-93. New York : ACM Press, 2001. | |
| Keywords: computers and digital technology | hypertext | visual arts—computer art | |
| Keitel, Evelyne. “Erzählen in den Zeiten des Internet: Literarische Hypertexte und multimediale Spielewelten.” In Helbig ( Collections ), pp. 253-267. | |
| Keywords: computers and digital technology | hypertext | internet | literature—general | |
| Kendrick, Michelle. “Interactive Technology and the Remediation of the Subject of Writing.” Configurations 9 (2001): 231-251. | |
| Keywords: computers and digital technology | mind | |
| Kittler, Friedrich A. “Computer Graphics: A Semi-Technical Introduction.” Grey Room 2 (Winter 2001): 30-45. | |
| Keywords: computers and digital technology | visual arts--computer art | |
| Laszlo, Pierre. "Akademische Lehre im Zeitalter des Internets.” Gegenworte 7 (2001): 38-41. | |
| Keywords: computers and digital technology | internet | |
| London, Barbara. “Digital Art Takes Shape at MoMA.” Leonardo 34, no. 2 (2001): 95-99. | |
| Keywords: computers and digital technology | internet | museums | visual art--20th C | |
| Mahoney, Michael S. “Boys' Toys and Women's Work: Feminism Engages Software.” In Creager ( Collections ), pp. 169-185. | |
| Keywords: computers and digital technology | gender studies | |
| Mateas, Michael. “Expressive AI: A Hybrid Art and Science Practice.” Leonardo 34, no. 2 (2001): 147-53. | |
| Keywords: artificial intelligence | computers and digital technology | visual arts--20th C | |
| Miller, J. Hillis. “Will Literary Study Survive the Globalisation of the University and the New Regime of Telecommunications ?” REALB [note: REAL: The Yearbook of Research in English and American Literature 17 (2001): 373-386. | |
| Keywords: computers and digital technology | literature—general | theory | |
| Millner, Jacqueline. “Patricia Piccinini: Love in the Time of Intelligent Machines.” Artlink 21 (Dec. 2001): 42-47. | |
| Keywords: artificial intelligence | computers and digital technology | |
| Munster, Anna. “Collaboration, Intersection or Hybridisation? Interfacing Art, Science and New Media. Artlink 21, (Sept. 2001): 19-23. | |
| Keywords: computers and digital technology | visual arts--20th C | |
| Parisi, Luciana, and Tiziana Terranova. “A Matter of Affect: Digital Images and the Cybernetic Re-Wiring of Vision .” Parallax 7 (October-December 2001): 122-127. | |
| Keywords: Biological Sciences | computers and digital technology | cybernetics | film/TV | theory | |
| Potts, Colin. “Metaphors of Intent.” In Proceedings: 5th IEEE International Symposium on Requirements Engineering 31-38. Los Alamitos , CA : IEEE Computer Society, 2001. | |
| Keywords: computers and digital technology | linguistics | metaphor | rhetoric of science | |
| Reid, Alex. “Panoptic Technologies and Machinic Becomings.” CultureMachine [note: Culture Machine: Generating Research in Culture and Theory] 3 (2001): no pagination. | |
| Keywords: computers and digital technology | cybernetics | theory | |
| Rieger, Simone. "'Leibniz digital' - neue Wege in der Editionsarbeit. Bericht aus der Akademie .” Gegenworte 7 (2001): 73-75. | |
| Keywords: computers and digital technology | Gottfried W. Leibniz | literature—general | |
| Rohrer, Tim. “Even the Interface is for Sale : Metaphors, Visual Blends and the Hidden Ideology of the Internet.” In Dervin (Collections), pp. 189-214. | |
| Keywords: computers and digital technology | internet | metaphor | |
| Ryan, Marie-Laure . Narrative as Virtual Reality: Immersion and Interactivity in Literature and Electronic Media. Baltimore and London : Johns Hopkins University Press, 2001. | |
| Keywords: Charles Baudelaire | computers and digital technology | film/TV | Italo Calvino | Michael Joyce | narrative | Neal Stephenson | virtual reality | |
| Rötzer, Florian. "Das Internet - Demokratisierung oder Balkanisierung?” Gegenworte 7 (2001): 17-20. | |
| Keywords: computers and digital technology | internet | Science Studies | |
| Seidlmayer, Stephan. "Computer im alten Ägypten. Aus der Urgeschichte der Datenverarbeitung.” Gegenworte 7 (2001): 69-72. | |
| Keywords: | computers and digital technology | |
| Selfe, Dickie, April Chapman, Allan Heaps, Heather Kreager, Brian Neuwirth, and Alanna Smith. “What Are We Doing to Ourselves? (Some Material Practices of Digital Publishing).” In New Worlds, New Words: Exploring Pathways for Writing about and in Electronic Environments , John F. Barber and Dene Grigar, eds., 307-348. Cresskill , NJ : Hampton , 2001. | |
| Keywords: | computers and digital technology | |
| Siebert, Carsten. "Auf den Power Point gebracht. Der Triumph der Anschauungskraft über die reine Vernunft.” Gegenworte 7 (2001): 64-67. | |
| Keywords: | computers and digital technology | |
| Skogerson, Gretchen L. “Embodying Robotic Art: Cybernetic Cinematics .” IEEE Multimedia 8, no. 3 (2001): 4-7. | |
| Keywords: computers and digital technology | cybernetics | film/TV | robots | |
| Sorokina, Tatiana. “El papel de la tecnología hipertextual en la actualidad.” In Las miradas de la crítica: Los discursos de la cultura hoy, Rosaura Hernández Monroy, Manuel F, Medina, and Javier Durán, eds., 345-357. Azcapotzalco, Mexico: Universidad Autónoma Metropolitana, 2001. | |
| Keywords: computers and digital technology | hypertext | literature—general | |
| Sorokina, Tatiana. “Transformaciones en los conceptos de interprete y autor en las condiciones del registro electrónico hipertextual.” In Medina , pp. 166-175. | |
| Keywords: computers and digital technology | hypertext | literature--general | |
| Sourin, Alexei. “Functionally Based Virtual Computer Art.” In Proceedings: 2001 ACM Symposium on Interactive 3D Graphics , 77-84. New York : ACM Press, 2001. | |
| Keywords: computers and digital technology | visual arts—computer art | |
| Sprott, Julien Clinton. “Can a Computer Produce and Critique Art?” Leonardo 34, no. 4 (2001): 369. | |
| Keywords: computers | computers and digital technology | fractals | visual arts--20th century | visual arts--computer art | |
| Strasma, Kip. “Emerging Pedagogy: Teaching Digital Hypertexts in Social Contexts .” CoC [note; Computers and Composition: An International Journal for Teachers of Writing] 18 (2001): 257-274. | |
| Keywords: computers and digital technology | hypertext | narrative | pedagogy | social sciences | |
| Thacker, Eugene. “The Science Fiction of Technoscience: The Politics of Simulation and a Challenge for New Media Art.” Leonardo 34, no. 2 (2001): 155-58. | |
| Keywords: biotechnology | computers and digital technology | science fiction | technology | visual arts--20th C | |
| Tosca, Susana Pajares. “ Condiciones Extremas : Digital Science Fiction from Colombia .” In Paz ( Collections ), pp. 270-287. | |
| Keywords: computers and digital technology | Juan B. Gutiérrez | science fiction | |
| Unemi, Tatsuo, and Eiichi Nakada. “A Tool for Composing Short Music Pieces by Means of Breeding.” In Proceedings: 2001 IEEE International Conference on Systems, Man, and Cybernetics , vol. 5, Terry Bahill, ed., 3458-3463. Piscataway, NY: IEEE, 2001. | |
| Keywords: computers and digital technology | music | |
| Wawra, Steffen. "Die selektive Wirkung der Digitalisierung.” Gegenworte 7 (2001): 21-25. | |
| Keywords: | computers and digital technology | |
| Zetzsche, Indre, and Christoph Kehl. "Von digitalen Zauberlehrlingen und Text-DJs.” Gegenworte 7 (2001): 43-45. | |
| Keywords: | computers and digital technology | |
| Zimmerman, Guy W., and Dena E. Eber. “When Worlds Collide! An Interdisciplinary Course in Virtual Reality Art.” SIGCSE Bulletin (2001): 75-79. | |
| Keywords: computers and digital technology | pedagogy | virtual reality | visual arts—computer art | |